// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT License. // See the LICENSE file in the project root for more information. using System.Threading; namespace System.Reactive { // // See AutoDetachObserver.cs for more information on the safeguarding requirement and // its implementation aspects. // /// /// This class fuses logic from ObserverBase, AnonymousObserver, and SafeObserver into one class. When an observer /// needs to be safeguarded, an instance of this type can be created by SafeObserver.Create when it detects its /// input is an AnonymousObserver, which is commonly used by end users when using the Subscribe extension methods /// that accept delegates for the On* handlers. By doing the fusion, we make the call stack depth shorter which /// helps debugging and some performance. /// internal sealed class AnonymousSafeObserver : SafeObserver { private readonly Action _onNext; private readonly Action _onError; private readonly Action _onCompleted; private int _isStopped; public AnonymousSafeObserver(Action onNext, Action onError, Action onCompleted) { _onNext = onNext; _onError = onError; _onCompleted = onCompleted; } public override void OnNext(T value) { if (_isStopped == 0) { var noError = false; try { _onNext(value); noError = true; } finally { if (!noError) { Dispose(); } } } } public override void OnError(Exception error) { if (Interlocked.Exchange(ref _isStopped, 1) == 0) { using (this) { _onError(error); } } } public override void OnCompleted() { if (Interlocked.Exchange(ref _isStopped, 1) == 0) { using (this) { _onCompleted(); } } } } }