// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT License. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Reactive.Concurrency; using System.Reactive.Disposables; namespace System.Reactive.Linq.ObservableImpl { internal static class TakeLast { internal sealed class Count : Producer { private readonly IObservable _source; private readonly int _count; private readonly IScheduler _loopScheduler; public Count(IObservable source, int count, IScheduler loopScheduler) { _source = source; _count = count; _loopScheduler = loopScheduler; } protected override _ CreateSink(IObserver observer) => new(this, observer); protected override void Run(_ sink) => sink.Run(_source); internal sealed class _ : IdentitySink { private readonly int _count; private readonly IScheduler _loopScheduler; private readonly Queue _queue; public _(Count parent, IObserver observer) : base(observer) { _count = parent._count; _loopScheduler = parent._loopScheduler; _queue = new Queue(); } private MultipleAssignmentDisposableValue _loopDisposable; protected override void Dispose(bool disposing) { if (disposing) { _loopDisposable.Dispose(); } base.Dispose(disposing); } public override void OnNext(TSource value) { _queue.Enqueue(value); if (_queue.Count > _count) { _queue.Dequeue(); } } public override void OnCompleted() { DisposeUpstream(); var longRunning = _loopScheduler.AsLongRunning(); if (longRunning != null) { _loopDisposable.TrySetFirst(longRunning.ScheduleLongRunning(this, static (@this, c) => @this.Loop(c))); } else { var first = _loopScheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler)); _loopDisposable.TrySetFirst(first); } } private IDisposable LoopRec(IScheduler scheduler) { if (_queue.Count > 0) { ForwardOnNext(_queue.Dequeue()); var next = scheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler)); _loopDisposable.Disposable = next; } else { ForwardOnCompleted(); } return Disposable.Empty; } private void Loop(ICancelable cancel) { var n = _queue.Count; while (!cancel.IsDisposed) { if (n == 0) { ForwardOnCompleted(); break; } ForwardOnNext(_queue.Dequeue()); n--; } Dispose(); } } } internal sealed class Time : Producer { private readonly IObservable _source; private readonly TimeSpan _duration; private readonly IScheduler _scheduler; private readonly IScheduler _loopScheduler; public Time(IObservable source, TimeSpan duration, IScheduler scheduler, IScheduler loopScheduler) { _source = source; _duration = duration; _scheduler = scheduler; _loopScheduler = loopScheduler; } protected override _ CreateSink(IObserver observer) => new(this, observer); protected override void Run(_ sink) => sink.Run(_source, _scheduler); internal sealed class _ : IdentitySink { private readonly TimeSpan _duration; private readonly IScheduler _loopScheduler; private readonly Queue> _queue; public _(Time parent, IObserver observer) : base(observer) { _duration = parent._duration; _loopScheduler = parent._loopScheduler; _queue = new Queue>(); } private MultipleAssignmentDisposableValue _loopDisposable; private IStopwatch? _watch; public void Run(IObservable source, IScheduler scheduler) { _watch = scheduler.StartStopwatch(); Run(source); } protected override void Dispose(bool disposing) { if (disposing) { _loopDisposable.Dispose(); } base.Dispose(disposing); } public override void OnNext(TSource value) { var now = _watch!.Elapsed; _queue.Enqueue(new Reactive.TimeInterval(value, now)); Trim(now); } public override void OnCompleted() { DisposeUpstream(); var now = _watch!.Elapsed; Trim(now); var longRunning = _loopScheduler.AsLongRunning(); if (longRunning != null) { _loopDisposable.TrySetFirst(longRunning.ScheduleLongRunning(this, static (@this, c) => @this.Loop(c))); } else { var first = _loopScheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler)); _loopDisposable.TrySetFirst(first); } } private IDisposable LoopRec(IScheduler scheduler) { if (_queue.Count > 0) { ForwardOnNext(_queue.Dequeue().Value); var next = scheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler)); _loopDisposable.Disposable = next; } else { ForwardOnCompleted(); } return Disposable.Empty; } private void Loop(ICancelable cancel) { var n = _queue.Count; while (!cancel.IsDisposed) { if (n == 0) { ForwardOnCompleted(); break; } ForwardOnNext(_queue.Dequeue().Value); n--; } Dispose(); } private void Trim(TimeSpan now) { while (_queue.Count > 0 && now - _queue.Peek().Interval >= _duration) { _queue.Dequeue(); } } } } } }