Kit.Core/LibExternal/System.Reactive/Concurrency/Synchronization.Synchronize.cs

63 lines
1.7 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT License.
// See the LICENSE file in the project root for more information.
namespace System.Reactive.Concurrency
{
internal sealed class Synchronize<TSource> : Producer<TSource, Synchronize<TSource>._>
{
private readonly IObservable<TSource> _source;
private readonly object? _gate;
public Synchronize(IObservable<TSource> source, object gate)
{
_source = source;
_gate = gate;
}
public Synchronize(IObservable<TSource> source)
{
_source = source;
}
protected override _ CreateSink(IObserver<TSource> observer) => new(this, observer);
protected override void Run(_ sink) => sink.Run(_source);
internal sealed class _ : IdentitySink<TSource>
{
private readonly object _gate;
public _(Synchronize<TSource> parent, IObserver<TSource> observer)
: base(observer)
{
_gate = parent._gate ?? new object();
}
public override void OnNext(TSource value)
{
lock (_gate)
{
ForwardOnNext(value);
}
}
public override void OnError(Exception error)
{
lock (_gate)
{
ForwardOnError(error);
}
}
public override void OnCompleted()
{
lock (_gate)
{
ForwardOnCompleted();
}
}
}
}
}