45 lines
1.6 KiB
C#
45 lines
1.6 KiB
C#
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT License.
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// See the LICENSE file in the project root for more information.
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namespace System.Reactive.Disposables
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{
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/// <summary>
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/// Represents a disposable resource whose underlying disposable resource can be replaced by another disposable resource, causing automatic disposal of the previous underlying disposable resource.
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/// </summary>
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public sealed class SerialDisposable : ICancelable
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{
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private SerialDisposableValue _current;
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/// <summary>
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/// Initializes a new instance of the <see cref="T:System.Reactive.Disposables.SerialDisposable"/> class.
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/// </summary>
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public SerialDisposable()
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{
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}
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/// <summary>
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/// Gets a value that indicates whether the object is disposed.
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/// </summary>
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public bool IsDisposed => _current.IsDisposed;
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/// <summary>
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/// Gets or sets the underlying disposable.
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/// </summary>
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/// <remarks>If the SerialDisposable has already been disposed, assignment to this property causes immediate disposal of the given disposable object. Assigning this property disposes the previous disposable object.</remarks>
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public IDisposable? Disposable
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{
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get => _current.Disposable;
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set => _current.Disposable = value;
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}
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/// <summary>
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/// Disposes the underlying disposable as well as all future replacements.
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/// </summary>
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public void Dispose()
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{
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_current.Dispose();
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}
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}
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}
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