Kit.Core/LibExternal/System.Reactive/Linq/Observable/Repeat.cs

236 lines
7.7 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT License.
// See the LICENSE file in the project root for more information.
using System.Reactive.Concurrency;
using System.Reactive.Disposables;
namespace System.Reactive.Linq.ObservableImpl
{
internal static class Repeat<TResult>
{
internal sealed class ForeverRecursive : Producer<TResult, ForeverRecursive._>
{
private readonly TResult _value;
private readonly IScheduler _scheduler;
public ForeverRecursive(TResult value, IScheduler scheduler)
{
_value = value;
_scheduler = scheduler;
}
protected override _ CreateSink(IObserver<TResult> observer) => new(_value, observer);
protected override void Run(_ sink) => sink.Run(_scheduler);
internal sealed class _ : IdentitySink<TResult>
{
private readonly TResult _value;
private MultipleAssignmentDisposableValue _task;
public _(TResult value, IObserver<TResult> observer)
: base(observer)
{
_value = value;
}
public void Run(IScheduler scheduler)
{
var first = scheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRecInf(innerScheduler));
_task.TrySetFirst(first);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
_task.Dispose();
}
}
private IDisposable LoopRecInf(IScheduler scheduler)
{
ForwardOnNext(_value);
var next = scheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRecInf(innerScheduler));
_task.Disposable = next;
return Disposable.Empty;
}
}
}
internal sealed class ForeverLongRunning : Producer<TResult, ForeverLongRunning._>
{
private readonly TResult _value;
private readonly ISchedulerLongRunning _scheduler;
public ForeverLongRunning(TResult value, ISchedulerLongRunning scheduler)
{
_value = value;
_scheduler = scheduler;
}
protected override _ CreateSink(IObserver<TResult> observer) => new(_value, observer);
protected override void Run(_ sink) => sink.Run(_scheduler);
internal sealed class _ : IdentitySink<TResult>
{
private readonly TResult _value;
public _(TResult value, IObserver<TResult> observer)
: base(observer)
{
_value = value;
}
public void Run(ISchedulerLongRunning longRunning)
{
SetUpstream(longRunning.ScheduleLongRunning(this, static (@this, c) => @this.LoopInf(c)));
}
private void LoopInf(ICancelable cancel)
{
var value = _value;
while (!cancel.IsDisposed)
{
ForwardOnNext(value);
}
Dispose();
}
}
}
internal sealed class CountRecursive : Producer<TResult, CountRecursive._>
{
private readonly TResult _value;
private readonly IScheduler _scheduler;
private readonly int _repeatCount;
public CountRecursive(TResult value, int repeatCount, IScheduler scheduler)
{
_value = value;
_scheduler = scheduler;
_repeatCount = repeatCount;
}
protected override _ CreateSink(IObserver<TResult> observer) => new(_value, _repeatCount, observer);
protected override void Run(_ sink) => sink.Run(_scheduler);
internal sealed class _ : IdentitySink<TResult>
{
private readonly TResult _value;
private int _remaining;
private MultipleAssignmentDisposableValue _task;
public _(TResult value, int repeatCount, IObserver<TResult> observer)
: base(observer)
{
_value = value;
_remaining = repeatCount;
}
public void Run(IScheduler scheduler)
{
var first = scheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler));
_task.TrySetFirst(first);
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
_task.Dispose();
}
}
private IDisposable LoopRec(IScheduler scheduler)
{
var remaining = _remaining;
if (remaining > 0)
{
ForwardOnNext(_value);
_remaining = --remaining;
}
if (remaining == 0)
{
ForwardOnCompleted();
}
else
{
var next = scheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler));
_task.Disposable = next;
}
return Disposable.Empty;
}
}
}
internal sealed class CountLongRunning : Producer<TResult, CountLongRunning._>
{
private readonly TResult _value;
private readonly ISchedulerLongRunning _scheduler;
private readonly int _repeatCount;
public CountLongRunning(TResult value, int repeatCount, ISchedulerLongRunning scheduler)
{
_value = value;
_scheduler = scheduler;
_repeatCount = repeatCount;
}
protected override _ CreateSink(IObserver<TResult> observer) => new(_value, _repeatCount, observer);
protected override void Run(_ sink) => sink.Run(_scheduler);
internal sealed class _ : IdentitySink<TResult>
{
private readonly TResult _value;
private readonly int _remaining;
public _(TResult value, int remaining, IObserver<TResult> observer)
: base(observer)
{
_value = value;
_remaining = remaining;
}
public void Run(ISchedulerLongRunning longRunning)
{
SetUpstream(longRunning.ScheduleLongRunning(this, static (@this, cancel) => @this.Loop(cancel)));
}
private void Loop(ICancelable cancel)
{
var value = _value;
var n = _remaining;
while (n > 0 && !cancel.IsDisposed)
{
ForwardOnNext(value);
n--;
}
if (!cancel.IsDisposed)
{
ForwardOnCompleted();
}
}
}
}
}
}