Kit.Core/LibExternal/System.Reactive/Linq/Observable/ToObservable.cs

210 lines
6.4 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT License.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Reactive.Concurrency;
using System.Reactive.Disposables;
namespace System.Reactive.Linq.ObservableImpl
{
internal sealed class ToObservableRecursive<TSource> : Producer<TSource, ToObservableRecursive<TSource>._>
{
private readonly IEnumerable<TSource> _source;
private readonly IScheduler _scheduler;
public ToObservableRecursive(IEnumerable<TSource> source, IScheduler scheduler)
{
_source = source;
_scheduler = scheduler;
}
protected override _ CreateSink(IObserver<TSource> observer) => new(observer);
protected override void Run(_ sink) => sink.Run(_source, _scheduler);
internal sealed class _ : IdentitySink<TSource>
{
private IEnumerator<TSource>? _enumerator;
private volatile bool _disposed;
public _(IObserver<TSource> observer)
: base(observer)
{
}
public void Run(IEnumerable<TSource> source, IScheduler scheduler)
{
try
{
_enumerator = source.GetEnumerator();
}
catch (Exception exception)
{
ForwardOnError(exception);
return;
}
//
// We never allow the scheduled work to be cancelled. Instead, the _disposed flag
// is used to have LoopRec bail out and perform proper clean-up of the
// enumerator.
//
scheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler));
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (disposing)
{
_disposed = true;
}
}
private IDisposable LoopRec(IScheduler scheduler)
{
var hasNext = false;
var ex = default(Exception);
var current = default(TSource);
var enumerator = _enumerator!; // NB: Loop only runs after enumerator is assigned.
if (_disposed)
{
enumerator.Dispose();
_enumerator = null;
return Disposable.Empty;
}
try
{
hasNext = enumerator.MoveNext();
if (hasNext)
{
current = enumerator.Current;
}
}
catch (Exception exception)
{
ex = exception;
}
if (ex != null)
{
enumerator.Dispose();
_enumerator = null;
ForwardOnError(ex);
return Disposable.Empty;
}
if (!hasNext)
{
enumerator.Dispose();
_enumerator = null;
ForwardOnCompleted();
return Disposable.Empty;
}
ForwardOnNext(current!); // NB: Non-null when hasNext is true.
//
// We never allow the scheduled work to be cancelled. Instead, the _disposed flag
// is used to have LoopRec bail out and perform proper clean-up of the
// enumerator.
//
scheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler));
return Disposable.Empty;
}
}
}
internal sealed class ToObservableLongRunning<TSource> : Producer<TSource, ToObservableLongRunning<TSource>._>
{
private readonly IEnumerable<TSource> _source;
private readonly ISchedulerLongRunning _scheduler;
public ToObservableLongRunning(IEnumerable<TSource> source, ISchedulerLongRunning scheduler)
{
_source = source;
_scheduler = scheduler;
}
protected override _ CreateSink(IObserver<TSource> observer) => new(observer);
protected override void Run(_ sink) => sink.Run(_source, _scheduler);
internal sealed class _ : IdentitySink<TSource>
{
public _(IObserver<TSource> observer)
: base(observer)
{
}
public void Run(IEnumerable<TSource> source, ISchedulerLongRunning scheduler)
{
IEnumerator<TSource> e;
try
{
e = source.GetEnumerator();
}
catch (Exception exception)
{
ForwardOnError(exception);
return;
}
SetUpstream(scheduler.ScheduleLongRunning((@this: this, e), static (tuple, cancelable) => tuple.@this.Loop(tuple.e, cancelable)));
}
private void Loop(IEnumerator<TSource> enumerator, ICancelable cancel)
{
while (!cancel.IsDisposed)
{
var hasNext = false;
var ex = default(Exception);
var current = default(TSource);
try
{
hasNext = enumerator.MoveNext();
if (hasNext)
{
current = enumerator.Current;
}
}
catch (Exception exception)
{
ex = exception;
}
if (ex != null)
{
ForwardOnError(ex);
break;
}
if (!hasNext)
{
ForwardOnCompleted();
break;
}
ForwardOnNext(current!); // NB: Non-null when hasNext is true.
}
enumerator.Dispose();
Dispose();
}
}
}
}