Kit.Core/LibExternal/System.Reactive/Linq/Observable/TakeLast.cs

246 lines
8.2 KiB
C#

// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT License.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Reactive.Concurrency;
using System.Reactive.Disposables;
namespace System.Reactive.Linq.ObservableImpl
{
internal static class TakeLast<TSource>
{
internal sealed class Count : Producer<TSource, Count._>
{
private readonly IObservable<TSource> _source;
private readonly int _count;
private readonly IScheduler _loopScheduler;
public Count(IObservable<TSource> source, int count, IScheduler loopScheduler)
{
_source = source;
_count = count;
_loopScheduler = loopScheduler;
}
protected override _ CreateSink(IObserver<TSource> observer) => new(this, observer);
protected override void Run(_ sink) => sink.Run(_source);
internal sealed class _ : IdentitySink<TSource>
{
private readonly int _count;
private readonly IScheduler _loopScheduler;
private readonly Queue<TSource> _queue;
public _(Count parent, IObserver<TSource> observer)
: base(observer)
{
_count = parent._count;
_loopScheduler = parent._loopScheduler;
_queue = new Queue<TSource>();
}
private MultipleAssignmentDisposableValue _loopDisposable;
protected override void Dispose(bool disposing)
{
if (disposing)
{
_loopDisposable.Dispose();
}
base.Dispose(disposing);
}
public override void OnNext(TSource value)
{
_queue.Enqueue(value);
if (_queue.Count > _count)
{
_queue.Dequeue();
}
}
public override void OnCompleted()
{
DisposeUpstream();
var longRunning = _loopScheduler.AsLongRunning();
if (longRunning != null)
{
_loopDisposable.TrySetFirst(longRunning.ScheduleLongRunning(this, static (@this, c) => @this.Loop(c)));
}
else
{
var first = _loopScheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler));
_loopDisposable.TrySetFirst(first);
}
}
private IDisposable LoopRec(IScheduler scheduler)
{
if (_queue.Count > 0)
{
ForwardOnNext(_queue.Dequeue());
var next = scheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler));
_loopDisposable.Disposable = next;
}
else
{
ForwardOnCompleted();
}
return Disposable.Empty;
}
private void Loop(ICancelable cancel)
{
var n = _queue.Count;
while (!cancel.IsDisposed)
{
if (n == 0)
{
ForwardOnCompleted();
break;
}
ForwardOnNext(_queue.Dequeue());
n--;
}
Dispose();
}
}
}
internal sealed class Time : Producer<TSource, Time._>
{
private readonly IObservable<TSource> _source;
private readonly TimeSpan _duration;
private readonly IScheduler _scheduler;
private readonly IScheduler _loopScheduler;
public Time(IObservable<TSource> source, TimeSpan duration, IScheduler scheduler, IScheduler loopScheduler)
{
_source = source;
_duration = duration;
_scheduler = scheduler;
_loopScheduler = loopScheduler;
}
protected override _ CreateSink(IObserver<TSource> observer) => new(this, observer);
protected override void Run(_ sink) => sink.Run(_source, _scheduler);
internal sealed class _ : IdentitySink<TSource>
{
private readonly TimeSpan _duration;
private readonly IScheduler _loopScheduler;
private readonly Queue<Reactive.TimeInterval<TSource>> _queue;
public _(Time parent, IObserver<TSource> observer)
: base(observer)
{
_duration = parent._duration;
_loopScheduler = parent._loopScheduler;
_queue = new Queue<Reactive.TimeInterval<TSource>>();
}
private MultipleAssignmentDisposableValue _loopDisposable;
private IStopwatch? _watch;
public void Run(IObservable<TSource> source, IScheduler scheduler)
{
_watch = scheduler.StartStopwatch();
Run(source);
}
protected override void Dispose(bool disposing)
{
if (disposing)
{
_loopDisposable.Dispose();
}
base.Dispose(disposing);
}
public override void OnNext(TSource value)
{
var now = _watch!.Elapsed;
_queue.Enqueue(new Reactive.TimeInterval<TSource>(value, now));
Trim(now);
}
public override void OnCompleted()
{
DisposeUpstream();
var now = _watch!.Elapsed;
Trim(now);
var longRunning = _loopScheduler.AsLongRunning();
if (longRunning != null)
{
_loopDisposable.TrySetFirst(longRunning.ScheduleLongRunning(this, static (@this, c) => @this.Loop(c)));
}
else
{
var first = _loopScheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler));
_loopDisposable.TrySetFirst(first);
}
}
private IDisposable LoopRec(IScheduler scheduler)
{
if (_queue.Count > 0)
{
ForwardOnNext(_queue.Dequeue().Value);
var next = scheduler.Schedule(this, static (innerScheduler, @this) => @this.LoopRec(innerScheduler));
_loopDisposable.Disposable = next;
}
else
{
ForwardOnCompleted();
}
return Disposable.Empty;
}
private void Loop(ICancelable cancel)
{
var n = _queue.Count;
while (!cancel.IsDisposed)
{
if (n == 0)
{
ForwardOnCompleted();
break;
}
ForwardOnNext(_queue.Dequeue().Value);
n--;
}
Dispose();
}
private void Trim(TimeSpan now)
{
while (_queue.Count > 0 && now - _queue.Peek().Interval >= _duration)
{
_queue.Dequeue();
}
}
}
}
}
}